I am currently the Chief Information Officer for South Park Studios, the studio that produces the animated TV show South Park.
Yes, that South Park.
I've been with the show for a little over two decades, having started in the beginning of 1998 as a Systems Admin, and over the years took on more and more responsibility until I am now responsible for all the IT infrastructure necessary to produce the show.
I'm also an avid game developer, having worked on several successful titles in my youth such as Mechwarrior 2 and Mechwarrior 2: Mercenaries. More recent projects include smaller AR/VR projects like Mine Field AR, the Spanish version of Eleven Eleven, and most recently making a Meta Quest 2 update for The March.
For more details of my credits, please check out my IMDB page.
In the last ten years I've worked with several indie game developers providing everything from advice on their production pipelines to generating content in the forms of models, textures, rigs, animations, programming, etc.
You could say I'm a Jack of All Trades. I enjoy learning new technologies and workflows, especially ones using new and cutting edge technologies like AR and VR.
I finally got a college degree in the summer of 2019 when I graduated from WGU with a BS in Software Development.