It's been busy here at the 'Park with all the crew in. We are grinding to get both the new intro and the work we still have pending for the RPG done in time to get everyone a few weeks off before we start Season 17. Since this will be the first time we've tried to do 10 episodes in a row, everyone's a little stressed at just the thought of doing the run this way. Gonna be interesting times.
On the Wanderer front, we've started teasing the game here:
The prototype/pre-Alpha is really starting to come together. Makes me wish I could be working on that full time instead of the fairly mindless work I'm doing here. But since they can't afford to pay me, I kinda have to be here. But at least I have enough free time to occasionally do some work for them. Best of both worlds I suppose...
Spent the last 2 days reminding people how to log into a computer. Dear. God.
Spent the last couple days modeling a bad guy for a game that the lads at Cadenza are in preproduction on. I can't show it since it's theirs technically. And that's fine as it's very very rough, not textured, or anything like that. But it looks OK for all that. Today we had Sony drop off their new 84" UHD (4K) monitor so we could see what our show would look like at UHD. Because of how we make the show, it was very easy to just change the render settings and re-render to get a UHD version of the same shot. The difference just in the amount of data is silly. 6 MB per frame for a HD image. 30 MB per frame for a UHD image. Good grief.
But it looks sharp. Really really sharp. But our pipeline is NOT optimized for that level of data throughput. We'd have to amp up our entire infrastructure to handle that. We'll be showing it to the creators on Monday. We'll see what they say. If they want it, we'll have to find a way to make it work... Whee?
Came back to find a ton of stuff piled up by Hitachi and Apple about a bug I'm tracking in Apple's OS, but only when copying files to a Hitachi HNAS from specific models of MacPro running Mountain Lion. Whee. And I found out that the crew will be in full next week for two weeks to work on a project that from the sounds of it will actually require maybe 3 people. So, there will be a lot of noise, and very little signal for a while. Meep.